
#import "MainView.h"

@implementation MainView

- (void) drawRect: (CGRect) rect {      

}

- (void) touchesBegan: (NSSet *) touches withEvent: (UIEvent *) event {	
    CGPoint p = [[touches anyObject] locationInView: self];
}

- (void) touchesMoved: (NSSet *) touches withEvent: (UIEvent *) event {   
    CGPoint p = [[touches anyObject] locationInView: self];
}

- (void) touchesEnded: (NSSet *) touches withEvent: (UIEvent *) event {
}

- (void) touchesCancelled: (NSSet *) touches withEvent: (UIEvent *) event {
}

//-(void) dealloc {
//    [gameManager release];
//    [super dealloc];
//}

@end
